

What it comes down to is chord voicings and the physical capabilities of the human hand. You are wrong and evidently don't have enough experience with guitar and keyboards to understand why. This out of balance attack portion is very noticeable to me and in some cases, sounds great but in other cases, sounds bad. Does anybody else notice that when you plug a guitar into your audio device (no MICing), that the attack of the string played is exaggerated as compared to mic'ing the guitar through the amp. My last observation is related to AMP SIMS and audio interfaces. I have my reason to create guitar tracks using MIDI but don't know why someone without a specific objective would go down this path. Also, the MIDI guitar track can also serve as an educational tool and how a part is performed. The only advantage to this technique, is the ability to take a MIDI track, creating this way, and substitute different guitar models to audition what might sound best. Alot of work just to recreate what you can do on a real guitar. In order to trigger these notes, a MIDI guitar controller is needed. So, now to your other point, you can't do this on a traditional keyboard layout (for example, within the first 12 frets you actually can have the same note on three strings, the fingering of the fretboard determines which string in what position is playing the note. Each string becomes its own program, load the six string programs into KONTAKT and lo and behold, can recreate any chord voicing possible on a guitar fret board. Agree with you that a VSTi for guitar isn't very realistic but along those lines, I have built some sample libraries where I sample each string on every fret position.
